Practical Algorithms for Programmers Andrew Binstock, John Rex
Publisher: Addison-Wesley Professional
Writing lock-free code is difficult. The chapter discusses about the algorithm details and follows the work we have presented at Siggraph 2012 "Local Image-based Lighting With Parallax-correctedCubemap". Instead, lock-free algorithms rely on atomic primitives Lock-free algorithms are not always practical. The statement is simple, but its implications are deep – at Lock-free programming aims to solve concurrency problems without locks. Rendering Techniques; Handheld Devices Programming; Effects in Image Space; Shadows; 3D Engine Design; Graphics Related Tools; Environmental Effects and a dedicated section on General Purpose GPU Programming that will cover CUDA, DirectCompute and OpenCL examples. AI Techniques for Game Programming: Safari Books Online 193184198X - AI Techniques for Game Programming - "AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and. Once I could derive the algorithm from a new concept we were being taught, I could express it in code and skip the boring parts. Collectiveintelligence Each chapter covers a different technique from a very practical angle: you actually build an implementation of the algorithm in question. Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI. Programming Collective Intelligence. Formally, a multi-threaded algorithm is considered to be lock-free if there is an upper bound on the total number of steps it must perform between successive completions of operations. Usable interface for a variety of game AI techniques with an emphasis on.